REEL Breakdown

Rogue One: A Star Wars Story – Generalist Lead

  • Textured, added additional modeling, lit, and rendered  red moon "Jedha" sequence with Terragen

 

Star Wars: the Force Awakens – 3d Matte Painter

     Starkillerbase planet :

  • Textured, added additional modeling, lit, and rendered with 3ds Max, VRay and Terragen

 

    Hangar Interior:

 

  • Textured, modeled in 3ds max. Lit, and rendered with Clarisse

Tomorrowland – Generalist Lead

  • Textured, added additional modeling, lit, and rendered Flooded Florida with 3ds Max, VRay and Terragen

Avatar – 3d Matte Painter

  • Textured, lit, and rendered floating mountains.  Created photography based background matte painting.                   Rendered depth and cloud passes to add atmospheric effects

        

 

Star Trek: Into Darkness  –  3d Matte Painter

  • Modeled, textured, lit, and rendered futuristic San Francisco cityscape with 3ds Max and Vray.

               

 

Captain America: The Winter Soldier  – 3d Matte Painter

  • Modeled, textured, lit, and rendered exterior hangar platform with 3ds Max and Vray.

               

 

Noah – Digimatte Lead

Ark:

  • Did the final modeling, texture, and lighting work on the Ark and surrounding ground, trees and mountain exterior with 3ds Max and Vray.

Ark Flooded:

  • Did the final modeling, texture, and lighting work on surrounding ground, trees exterior with 3ds Max and Vray.  Worked closely with water sim team to pass tree placement back and forth using Zeno

Hell Shot:

  • Modeled, textured, lit, and rendered the hell environment tents, fence, trees, ground, cloth sims, and interactive fire light with 3ds Max and Vray.

 

G.I. Joe: Retaliation – Digimatte Sequence Lead

London exploding:

  •   Modeled city buildings, river bed, and roads with 3ds Max. Textured, lit, and rendered in Zeno

 

Star Trek –  3d Matte Painter

  • Enhanced the existing plate with ice and rock formations. 2d patches were created in Photoshop and projected in Nuke.

 

Transformers The Ride– Digimatte Lead

Chicago:

  • Modeled and textured city buildings with photogrammetry

Subway:

  • Modeled, textured, lit, and rendered in 3ds Max and Brazil renderer

Office:

  • Modeled, textured, lit, and rendered in 3ds Max and Brazil renderer

Building under construction:

  • Modeled, textured, lit, and rendered in 3ds Max and Brazil renderer

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© 2018 by T.J. Mueller

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